Krita is an Open Source painting tool that has been designed for illustrators, concept artists, the VFX industry, and matte and texture artists. Krita has numerous innovative features to help the amateur and professionals alike.
Key Tools include:
- Brush engines.
- Brush stabilizers.
- Pop-up palette.
- Wrap-around mode.
- Resource manager.
- Drawing assistants.
- Layer management.
- Layer masks.
- OpenGL enhanced.
- Full color management.
- PSD support.
- HDR support.
- Transform tools.
- Training resources.
- Color palette.
For artists, using Krita is a joy. The interface is very intuitive and highly customizable. The various panels and dockers an be moved and modified to suit your own workflow. As soon as you have your setup in place, you are able to save it as your personal workspace. If you use specific tools regularly, then you are also able to create your own shortcuts for more commonly used tools.
Overall, Krita is one of those gems that you rarely come across. The array of tools is first class for a free product, as is the design and interface. It is easy to use and can be navigated by all users, regardless of their expertise. With support for Photoshop files and the ability to open, save, edit and author HDR images, Krita stands out from the crowd in the painting tool market.
Uses the gmic-qt plugin, replaces completely the older gmic plugin.
Now paint with your fingers.
Smart Patch Tool:
Clean up and remove elements you don’t want.
New Brush Presets:
Added Radian’s brush set to Krita’s default brushes.
There are now shortcuts for changing layer states like visibility and lock.
There is a new dialog from where you can copy and paste relevant information about your system for bug reports.
The Gaussian Blur filter now can use kernels up to 1000 pixels in diameter.
There is a new blending mode: Hard Overlay.
There have been many fixes to the clone brush.
If previously you suffered from the “green brush outline” syndrome, that should be fixed now, too. Though we cannot guarantee the fix works on all OpenGL systems.
There have been a number of performance improvements as well.
The interaction with the file dialog has been improved: it should be better at guessing which folder you want to open, which filename to suggest and which file type to use.
Some cleanups when handling OpenGL.
Show a clearer error when loading the wintab32.dll file fails on Windows.
Fix a regression where bezier tools couldn’t close the curve and couldn’t create a second curve.
Fixes for working with multiple windows in sub window mode where one of the documents is set to “stays on top”.
Fix resetting the Level of Detail cache when changing the visibility of a layer: this fixes an issue where after changing the visibility of a layer, the color picker would pick from an older version of the layer.
Save the last used folder in the Reference Images Docker.
Don’t create nested autosave documents.
Add recognizing uc-logic tablets on Linux.
Improve the stabilizer.
Fix loading a custom brush preset that uses the text brush.
Fixes to saving jpg or png images without a transparency channel.